Adding a Gear Mate

Gear mates force two components to rotate relative to one another about selected axes.

You can mate any two components that you want to rotate relative to one another. The components do not have to be gears.


Before you begin: Create the components to mate. Use mates to constrain those components so that they are free to rotate, but otherwise held in position.
  1. In the work area, Ctrl + select an axis of rotation for each of the two components.

    The following are valid selections:

    • Cylindrical faces
    • Circular or arc edges
    • Sketch circles or arcs
    • Revolved surfaces
  2. From the context menu, click Gear .
  3. Optional: Set options in the dialog box.
    OptionDescription


    Relative Rotation Direction. Sets the same rotation direction for both components.

    You can also click handles in the work area to reverse the direction of rotation of a component.



    Link Ratio to Geometry. Calculates the gear ratio based on the relative sizes of the selected items. Clear this button to assign values manually.
      Driving Revolutions. (Available when Link Ratio to Geometry is not selected.) Sets the number of turns of the driving gear that corresponds to the specified turns of the driven gear. Type a value.
      Driven Revolutions. (Available when Link Ratio to Geometry is not selected.) Sets the number of turns of the driven gear that corresponds to the specified turns of the driving gear. Type a value.
  4. Click .