Adaplets use a schema map to indicate which metadata in the foreign data maps to what types of data in 3DSpace. An adaplet could be designed so that a schema map is not required.
The standard mapping is used with modeling, so 3DSpace attributes, types, and relationships are referenced in the file and must exist in the schema when the adaplet is used. All mappings are based on the relational data structure of the legacy system and the 3DSpace definition.
You cannot map file content with the standard adaplet’s shared library. You need to use a customized adaplet instead. Also, you cannot map interface or relationship-to-relationship objects.