User Pattern lets you create user patterns, i.
e. duplicate an original wireframe or surface-type element at the location of your choice
according to a user arrangement.
Before you begin: Insert in an assembly a 3D shape containing wireframe or surface elements.
Click Create
new in the Choose a
3DShape dialog box.
The New Content tab appears.
Click 3D Shape under Physical Product
Structure node in the New Content
tab.
Click OK in the 3D Shape dialog box.
The new 3D Shape is created under the active product.
Important:
You switch from Assembly Designapp to the last representation app you used.
Select the element you want to replicate as a pattern.
Note:
When you are using a feature list, you need to multi-select the features in the order they were created.
The User Pattern Definition dialog box appears.
Important:
The Keep specifications option is disabled for Feature lists and Patterning patterns.
Select the sketch needed to position the pattern and
click Preview.
It includes the points you need to locate the duplicated pockets.
If you need less points, click the points you do not need to deselect them.
Anchor: By default, the app positions each instance with respect to the center of gravity or the element to be duplicated. To change this position, use the anchor box: click the Anchor box and select a vertex or a point.