Context:
Note:
Many Building Grid options are toggles. The system highlights toggles when
they are activated.
-
If you have a building, activate the desired bottom story for the building grid.
Building grids that extend through all stories in a building begin at the lowest story
in the building. Note:
You can create a building grid without a building model
in the 3D area. In such cases, skip this step.
-
Create a sketch for the grid on the active story as follows:
-
From the Building section of the action bar, click Positioned Sketch on
Story
.
Note:
You can create a sketch using Sketcher.
-
In the 3D area, sketch the lines and curves that intersect at
desired column locations.
-
In the Sketcher app, in the Sketch section of
the action bar, click Exit App
.
You can make an orthogonal or a radial grid.
-
From the Building section of the action bar, click
Building Grid
.
-
In the Building Grid dialog box, select the
Profile box and from the 3D area, select a sketch.
You can select a sketch that contains an output profile.
-
To change the number of stories for which the building grid is created, in
Number of Stories, enter a value.
Note:
To make the structural grid extend through all the stories in the building, make the
number of stories equal to or greater than the number of stories in the building.
-
From the Bottom Story list, select a story.
-
Expand Options and perform the following steps:
- To include slabs added to the project, click the Slab box and
select one or more slabs.
- To use a reference plane other than or in addition to the top story, click the
Reference Plane box and select one or more reference
planes.
Note:
You can select the Include foundation reference
planes check box to automatically include reference planes contained
in the foundation product.
-
In the Roof Thickness box, specify the distance from the top
of the uppermost story to the top of the virtual roof.
The virtual roof elevation is the sum of the uppermost story
height and the Roof Thickness. The system previews the virtual
roof elevation in the 3D area in green. The Roof
Thickness value is the added to the uppermost story height to account
for the space required for the roof slab. If a building grid reaches the uppermost
story, the scale and twist values are measured from the primary slab of the grid's
starting story to the virtual roof.
-
To transform the grid, perform the following steps:
-
Expand Scale and scale the grid.
Option |
Description |
Using a Law |
- Select the Use Law for Scale check box.
- From the tree, select a law.
The system uses the law as a reference to scale the grid.
|
Manually |
- In Start Scale, enter the scale of the grid at
the bottom of the starting story.
- In End Scale, enter the scale of the top of the
uppermost story of the grid.
Note:
If you have entered a Roof
Thickness value, the End Scale
value determines the scale at the virtual roof.
|
-
Expand Twist and twist the grid.
Option |
Description |
Using a law |
- Select the Use Law for Twist check box.
- From the tree, select a law.
The system uses the law to obtain twist angle values at each output grid
plane.
|
Manually |
- In Start Angle, enter the angle of the grid at
the starting story.
- In End Angle, enter the angle of the uppermost
story of the grid.
Note:
If you have entered a Roof Thickness
value, the End angle determines the angle at
the virtual roof.
|
-
Click the Spine box.
-
From the 3D area, select a spine.
By default, the system uses the global z axis as the spine.
While transforming the grid, the system scales and twists about the points where the
spine intersects with the output grid planes.
-
Click
.
If you started the building grid without a building model in
the 3D area, the Building Grid feature creates the building. It
uses your entry for the number of stories in the structural grid as the number of stories
in the building.
The system creates a building grid in the 3D area and in the tree, places Building Grid in
Shell and Core in the Structure Grids
node.
|