Modifying Shapes

This section describes how to modify your design using different techniques such as trimming, smoothing, extrapolating, and filleting.


In this section:

Tessellating Objects
Joining Curves or Surfaces
Smoothing Curves
Restoring a Surface or Curve
Disassembling Shapes
Merging Clouds of Points
Extracting Data from a Cloud of Points
Disassembling Data from a Cloud of Points
Splitting Meshes or Clouds
Extracting Geometry
Transforming Geometry
Creating Offset Surfaces
Splitting Geometry
Extrapolating Elements
Creating Edge Fillets
Unfolding a Surface
Creating a Matching Constraint
Using Converter Wizard
Using Control Points
Extending Shapes
Creating a Close Surface