This section describes how to modify your design using different techniques such as trimming, smoothing, extrapolating, and filleting.
Tessellating Objects Joining Curves or Surfaces Smoothing Curves Restoring a Surface or Curve Disassembling Shapes Merging Clouds of Points Extracting Data from a Cloud of Points Disassembling Data from a Cloud of Points Splitting Meshes or Clouds Extracting Geometry Transforming Geometry Creating Offset Surfaces Splitting Geometry Extrapolating Elements Creating Edge Fillets Unfolding a Surface Creating a Matching Constraint Using Converter Wizard Using Control Points Extending Shapes Creating a Close Surface