Define the Profile Layer
You can select or draw geometries to define the global contour of the profile layer, and the channels corresponding to specific no material zones.
- From the Model section of the action bar, click Profile Layer.
- Select the layer group where the profile layer is created.
- Optional: Replace the default name Profile Layer.n with a more significant one.
-
Specify a material.
- Either click
to select a material.
- Or select a material from the list of material already loader in the session.
- Either click
-
Define the contours.
- Select existing contours.
- Or create and edit sketches.
For more information on working with the Sketcher, see 3D Modeling Core: Sketcher.
Note: Click Parameters in the tree to create parameters from the context toolbar. -
Define the channels: Create a sketch positioned on the defined plane, with the origin
and u,v direction retrieved from the stacking definition. It represents the layer
boundary.
- Either select existing geometries.
- Or create and edit sketches.
- Or create and edit symmetries.
For more information on working with the Sketcher, see 3D Modeling Core: Sketcher.
-
If the layer does not share the same machine direction as the stacking,
- Press Rotate: +90deg.
- Or select Invert machine direction.
- From the color editor, pick the color to display the layer.
- Optional: Hide all elements except the profile layer.