Using Symmetry to Create Subdivision Objects

You can create symmetry in subdivision objects about a plane. You establish the symmetry by using a plane, an edge and vertex, two adjacent edges, or three vertices.

  1. From the Subdivision section of the action bar, create a subdivision object.

    Note: A 3D subdivision box is used in this procedure.



  2. From the Subdivision section of the action bar, click Symmetry On .

    Note: You can also access the Symmetry command from the Subdivision quick command context toolbars. For more details, see Subdivision Quick Command Context Toolbars.

  3. In the Symmetry dialog box, under Symmetry Entities, select a plane, an edge and vertex, two adjacent edges, or three vertices to use for the symmetry plane.


    After selecting the plane, you have the option to flip which side to use as the base. Click to flip the direction. This is relevant when the plane is not centered on the subdivision or a side already has unique features.

  4. Optional: Click the arrows in the plane to select the base plane.
  5. Click in Symmetry dialog box.
  6. Apply the subdivision modifications.
    Changes made on one side of the selected plane are applied to the other side of the plane.
  7. Click .