Running a Magic Window iV Scenario

You can move your device around a printed marker and see your virtual object on top of it.

  1. In the AR Configuration dialog box, click to access configuration options.
  2. In the Source area, select the source of the image to be augmented.
  3. In the Camera Calibration area, specify the parameters of the camera selected in the Source area.
  4. In the Rendering area, select the options to be used for rendering.
    • Mirror displays your reflection surrounded by virtual objects.
    • Render background renders the image to be augmented as a background.
  5. In the Marker area, use the list to select a predefined marker to detect in the current image, or click More... to select a user-defined one.
  6. In the Marker width box, indicate the physical size of the marker.
  7. In the 3D Model area, define the Scale to be used.
  8. In the Position box, define the offsets to adjust the position of the virtual model relative to the center of the marker.
  9. In the Orientation (deg) box, define the angles of the model relative to the marker frame.
  10. In the Tracking area, specify the tracking algorithm to be used.
  11. Click to start the camera.
  12. Move your device around the object.
    The exact position of the camera relative to the marker is retrieved and you can see the real-time capture of the object on your device.