-
From the
View section of the
action bar,
click
Multi-View Customization...
.
-
In the
Views and Layout dialog box, select the
Manual tab.
-
In the Configuration Selection area, select the required configuration from the
list of predefined configurations.
Each view composing the configuration represents a standard view and the current view is
identified by a lighter color.
-
Click
Apply.
The selected configuration is applied to the current
tab
and the
Views and Layout dialog box stays open:
-
Manipulate a viewpoint in one of the four views.
The other three viewpoints are not modified and you can
manipulate them independently:
-
Click a view in the View Selection area.
The selected view is now the current view.
-
Select one of the standard views displayed to the left.
The selected standard view is applied to the current view. For example, click
Back View
to define
the Back View as the current view.
-
Click
Apply.
The selected standard view is applied to the corresponding view you in the viewer.
-
Click the rotation arrow repeatedly and verify the result in the View Selection
area.
The orientation of the current base view is modified (clicking an arrow
rotates the base view by 90 degrees in the arrow's direction). Below is an
example with starting position displayed to the left:
N Note:
If the current view is an isometric view, the rotation step is 60
degrees and not 90 degrees.
-
Click the translation arrow repeatedly and verify the result in the View
Selection area.
The view direction changes by predetermined increments.
- If the current view is not an isometric view:
- Clicking the left or right selector makes the view's horizontal
axis change by a predetermined increment. If you click a
selector, then the opposite afterward, the view direction is
reversed.
- Clicking the up or down selector makes the view's vertical axis
change by a predetermined increment. If you click a selector,
then the opposite afterward, the view direction is reversed.
- If the current view is an isometric view: clicking one of the four
selectors makes the view direction change to one of the eight possible
isometric views by predetermined increments. The view direction for an
isometric view is always the direction from the eye point (the location
of the viewer's eye within the 3D scene) to the axis origin. The picture
below illustrates the eight eye points for the different isometric
views:
Therefore the result is as follows when clicking the translation arrow repeatedly for an isometric view:
-
When satisfied with your configuration, click
OK (or
Apply then
OK).
The configuration is applied and the Views and
Layout dialog box is closed.
-
To go back to the standard view, click
Multi-View
from the
View section of the
action bar.
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