Setting Depth Effects

You can achieve 3D depth effects, namely, clipping geometry between clipping planes and creating fog effects.

  1. In the power input box, enter c:Depth Effect, and then press Enter. (In Design Review, you can also click .)

    • The blue sphere completely encompasses the objects in your product. The cross represents the center of the objects in the work area.
    • The color of the area behind the blue sphere is the background color of your document.
    • The vertical lines represent the front (near) and back (far) clipping planes. By default, depth effects are deactivated: if you zoom in and out, you can see that for the moment the geometry is not clipped.
    Tip: Keep the Depth Effect dialog box open, and continue working with other commands. This helps you understand the results obtained by specifying depth effects by zooming in, or out.

  2. In the Depth Effect dialog box, define the Near Limit and Far Limit by selecting the Fixed check box for each option, entering values and pressing Enter in each case.
    The color of the vertical lines representing the clipping planes has changed.

    You can also drag the vertical lines representing the near and far clipping planes to produce the same effect:



    The back (far) section of the geometry is clipped. You now only see what is located between the near and far clipping planes.

    Important: The Near Limit and Far Limit values can change even when they are not activated because they are dependent on the global bounding box of the 3D object. Whenever the size of the bounding box exceeds the Near or Far Limit, the values are adjusted accordingly.
  3. Zoom out to see all the geometry.
  4. Click the Foggy check box.
    The foggy option introduces a foggy effect.
  5. Zoom out again.
    As you zoom out, the fog effect increases. The fog gets thicker as you continue to zoom out beyond the back clipping plane: