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Fit All In
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Reframes the entire set of parts to fit in the viewer, and to simultaneously maximize
the use of the viewer space. |
Regarding the Activate highlight of hidden
objects and Activate prehighlight of
hidden objects options in :
- If both options are cleared, the command reframes the
entire set of parts excluding hidden objects.
- If one or both options are selected, the command reframes
the entire set of parts including hidden objects.
When axes are present in the object being reframed, they can
impact the positioning of the object in the screen.
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Parallel
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Displays objects in a parallel view. |
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Perspective
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Displays objects in a perspective view. |
- |
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Recenter
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Centers the viewer on the location you click. |
- |
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Pan
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Moves transversally across the viewer. |
- |
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Rotate
|
Rotates the eye around the vertical axis. |
- |
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Zoom Area
|
Lets you draw a bounding outline containing the area on which you
want to zoom in. |
- |
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Zoom In Out
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Zooms in progressively, not by increments. |
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Normal View
|
Views objects along a perpendicular to a selected plane. |
If you select an element other than a plane, the object is
projected onto an imaginary plane tangent to the selected element.
This plane is created at the point where you clicked and is set
parallel to the screen. |
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Link Static Cameras
|
Updates the viewpoint in all widgets of the active tab at the end of the viewpoint
manipulation. |
- |
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Link Dynamic Cameras
|
Simultaneously updates the viewpoint in all widgets of the active
tab while manipulating the
viewpoint. |
- |
|
Activate Full Screen
|
Switches all widgets in the active tab to full screen mode. |
- |
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Multi-View
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Applies the last multi-view configuration stored in the
preferences. |
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Multi-View Customization...
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Lets you choose from a list of predefined configurations the view
to be applied to your object. |
See 3DEXPERIENCE
Native Apps User's Guide: Native
Apps Advanced: Additional Viewing Commands: Working in Multi-View
Mode.
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Views...
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Browses and displays a list of views available in all the
representations aggregated by the UI-active node. You can create
your own views and modify or delete them as needed. |
For more information, see Live Rendering User's Guide:
Cameras.
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Visualization Filters...
|
Applies a group of layers to visualize (or not) only those
objects located on the layers in the filter. |
- |
|
Previous View
|
Switches between the saved previous views to change the way
objects are displayed in the work area. |
- |
|
Next View
|
Switches between the saved next views to change the way objects
are displayed in the work area. |
- |
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Viewpoint Snapping
|
Adjusts the viewpoint automatically after rotating so that it matches the standard
view it comes closest to. |
- The viewpoint is not snapped if you use the Robot to manipulate the
viewpoint.
- To deactivate the command, click Viewpoint
Snapping again.
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