Basic Viewing Commands

You can perform basic viewing operations from the View section of the action bar, or using the mouse or the keyboard. All these commands can also be run from the power input box.

This page discusses:

Mouse and Keyboard Interactions

Purpose Mouse/Keyboard Action
Pan
  • Hold middle + drag the pointer vertically or horizontally then release.
  • Ctrl + arrow keys.
Parallel Alt + T to toggle between perspective and parallel views.
Perspective Alt + T to toggle between perspective and parallel views.
Recenter Click on an object.
Rotate Hold middle + left + drag the pointer vertically or horizontally, and then release.
  • To rotate about line of sight (according to the user's point of view), press Ctrl + Shift + left or right arrow (auto-repeat when holding the keys).
  • To rotate left or right (according to the user's point of view), press Shift + left or right arrow (auto-repeat when holding the keys).
  • To rotate about up or down (according to the user's point of view), press Shift + up or down arrow (auto-repeat when holding the keys).
Zoom In Out
  • Hold middle + click left + drag (still holding middle) ).
  • Ctrl + hold middle + drag.
  • Ctrl + Page Up (Auto-repeat when pressing and holding down the keys) to zoom in.
  • Ctrl + Page Down (Auto-repeat when pressing and holding down the keys) to zoom out.
- Center tree and 3D area
  • Right-click an item in the tree, and then click Reframe On to center in the 3D area.
  • Right-click an item in the 3D area, and then click Center tree on Preselected Objects to center the tree on the selected item.
- Tree manipulation
  • Click left on any branch in the tree + Ctrl + scroll middle to zoom the tree in or out.
  • Click left on any branch in the tree + scroll middle to move the tree up or down.
  • F3 to display or hide the tree.
- Move between views

(2D objects only)

  • Left arrow to move to the left view
  • Right arrow to move to the right view
  • Up arrow to move to the up view
  • Down arrow to move to the down view

Action Bar - View Display

View Section Action Notes
Fit All In Reframes the entire set of parts to fit in the viewer, and to simultaneously maximize the use of the viewer space. Regarding the Activate highlight of hidden objects and Activate prehighlight of hidden objects options in Me > Preferences> Common Preferences > 2D 3D View Display > Selection:
  • If both options are cleared, the command reframes the entire set of parts excluding hidden objects.
  • If one or both options are selected, the command reframes the entire set of parts including hidden objects.

When axes are present in the object being reframed, they can impact the positioning of the object in the screen.

Parallel Displays objects in a parallel view. -
Perspective Displays objects in a perspective view. -
Recenter Centers the viewer on the location you click. -
Pan Moves transversally across the viewer. -
Rotate Rotates the eye around the vertical axis. -
Zoom Area Lets you draw a bounding outline containing the area on which you want to zoom in. -
Zoom In Out Zooms in progressively, not by increments. -
Normal View Views objects along a perpendicular to a selected plane. If you select an element other than a plane, the object is projected onto an imaginary plane tangent to the selected element. This plane is created at the point where you clicked and is set parallel to the screen.
Link Static Cameras Updates the viewpoint in all widgets of the active tab at the end of the viewpoint manipulation. -
Link Dynamic Cameras Simultaneously updates the viewpoint in all widgets of the active tab while manipulating the viewpoint. -
Activate Full Screen Switches all widgets in the active tab to full screen mode. -
Multi-View Applies the last multi-view configuration stored in the preferences. -
Multi-View Customization... Lets you choose from a list of predefined configurations the view to be applied to your object. See 3DEXPERIENCE Native Apps User's Guide: Native Apps Advanced: Additional Viewing Commands: Working in Multi-View Mode.
Views... Browses and displays a list of views available in all the representations aggregated by the UI-active node. You can create your own views and modify or delete them as needed.

For more information, see Live Rendering User's Guide: Cameras.

Visualization Filters... Applies a group of layers to visualize (or not) only those objects located on the layers in the filter. -
Previous View Switches between the saved previous views to change the way objects are displayed in the work area. -
Next View Switches between the saved next views to change the way objects are displayed in the work area. -
Viewpoint Snapping Adjusts the viewpoint automatically after rotating so that it matches the standard view it comes closest to.
  • The viewpoint is not snapped if you use the Robot to manipulate the viewpoint.
  • To deactivate the command, click Viewpoint Snapping again.

Action Bar - Standard Views

View Section Action Notes
* iso Displays your object in an isometric view. The isometric view cannot be applied through the View Selector, you have to explicitly select it from the action bar.
* bottom Displays your object's bottom view. -
* top Displays your object's top view. -
* right Displays your object's right view. -
* left Displays your object's left view. -
* back Displays your object's back view. -
* front Displays your object's front view. -
View selector Lets you quickly switch between standard views. -

Action Bar - Shading

Important: Shading commands are available in the action bar only when V1 is activated in the View Modes area in Me > Preferences > Common Preferences > 2D 3D View Display > Visualization.

Otherwise, the View Modes... command is available to let you apply the appropriate shading mode. For more information, see 3DEXPERIENCE Native Apps: Native Apps Advanced: Viewing: Managing the View Modes.

View Section Action Notes
Shading Shades the surfaces of an object and display its edges (including hidden and smooth ones) or the materials that have been applied onto it. Lineic elements (such as edges or sketches) turn black if you modify the object's color. They do not inherit the new color.
Customize View Lets you define the visualization parameters for lines and points as well as the mesh parameters to be applied. The first time you run the command, the options for the open document are selected in the dialog box. Any modification you make is stored and retrieved next time you run the command.

Regarding the No wires, No axes and No points options:

  • They have no impact on the following features: V5 FTA features, 2D Layout features (neither in 3D, nor in 2D), 3D annotations, sketches in Sketcher, sketch axes for Working on support and Working on support features.
  • Axes from Sketcher cannot be filtered.

Regarding the Rendering style per object option, see 3DEXPERIENCE Native Apps User's Guide: Native Apps Advanced: Additional Viewing Commands: Viewing the Rendering Style per Object.

Wireframe Displays an object in a mode where only its edges are visible. Edges are applied the color of the mesh and this color depends on the original edge color.
  • Black (default color): for each surface or solid, the visualization algorithm retrieves the color of all the object's faces and looks for the dominant color (that is, the most-used color).
  • Other color: the color applied to edges is the color defined in the Color list of the Properties dialog box.
Shading with Material Displays the material applied onto your object. The default material displayed when a model has no material applied is a rough plastic with a shiny coating layer. It uses the 3DS PBR material type and takes the model' color as input.
Shading with Edges and Hidden Edges Shades the object's surfaces with its edges, whether hidden or not. -
Shading with Edges without Smooth Edges Shades the object's surfaces with its edges, except the smooth ones. -
Shading with Edges Shades the object's surfaces with all its edges, whether smooth or hidden. -
Apply Customized View Lets you directly apply defined and stored customized parameters without accessing the View Mode Customization dialog box. -