| Computation | The paths are computed based on all loaded relations in
                      the view. | The paths are computed from the index between the start
                      and stop objects. | 
                  
                    | Start and stop order | The paths are computed in both directions. Therefore the
                      order of the start and stop objects is not relevant. | If you select a leaf as start and a root as stop, no
                      paths are found. | 
                  
                    | View | Only the tile is displayed. | A tree branch is also displayed under the tile view, so
                      you can see the detail of all objects individually. | 
                  
                    | Drag and drop behavior | With drag and drop, this path behaves as a if selecting
                      all objects in the path. | If you drag this path, it behaves as a structure path.
                      Depending on the target app, either the whole path is taken into account, or only the leaf (stop). You
                      can also select an Advanced filter as a start. In this case, the computed
                      paths match the filter specification. |