Creating Physics Interactors
In this scenario, you will manipulate cubes and make them collide with each other.
Before you begin:
For the purpose of the scenario, do the following:
Create a cube and add the Rigid Body behavior. In the
Motion type
property of the behavior, select
Fixed
.
Create three cubes and add the Rigid Body Behavior to each cube. In the
Motion type
property, select
Dynamic
.
Modify the Physics Interactor behavior:
Open the
Properties
panel.
In the
Interactor
type property, select
Push
.
Press
Play
to run the experience.
In the playing mode, orientate the arrow.
Drag and release your pointer.
The first cube collides with the second cube.
See Also
About Physics Interactors
Physics Interactor Properties
Rigid Body Properties