Creating Physics Interactors

In this scenario, you will manipulate cubes and make them collide with each other.


Before you begin: For the purpose of the scenario, do the following:
  • Create a cube and add the Rigid Body behavior. In the Motion type property of the behavior, select Fixed.
  • Create three cubes and add the Rigid Body Behavior to each cube. In the Motion type property, select Dynamic.
  1. Modify the Physics Interactor behavior:
    1. Open the Properties panel.
    2. In the Interactor type property, select Push.
  2. Press Play to run the experience.


  3. In the playing mode, orientate the arrow.


  4. Drag and release your pointer.
    The first cube collides with the second cube.