ExperienceActorAn actor is an object created in an experience. Different types of actors can contribute to an experience:
Each actor has various properties (color, name etc.) that are customizable. Behaviors can be added to an actor to enhance its functionality when you play an experience. An actor can reference an existing asset from the 3DEXPERIENCE platform (for example a physical product). You can then use it in the experience. BehaviorA behavior is a component that describes how an actor should function in a played experience. There are two categories of behaviors:
Notes:
ScenarioA scenario is an object that structures an experience by managing interactions between actors. A scenario is divided into one or more sequential parts called acts. Each act can be defined using Natural Language. Natural LanguageNatural Language is a simple language that enables to describe, with natural sentences, actions triggered by events. The actions are known as capacities. You can use Natural Language to create scenarios. CapacityScriptCollectionEnvironmentAn environment is an object that defines the 3D area surrounding an experience, and its overall ambience properties (for example lighting). ResourceA resource is content (for example images or sound) that can be referenced by one or more objects in an experience. Asset |