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Animate
- Activates or deactivates animations of the human actor.
Note:
By default,
this property is active.
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Collision
-
Defines whether or not collisions are detected when you play an
experience.
Four options are available:
Notes:
In the experience hierarchy, human actors can collide
with their siblings and their parent actors. However, humans actor cannot
collide with child objects.They also cannot collide with the following
objects:
- Human actors
- Paths
- Points
- Trigger zones
- Cameras
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