Look At Properties

Look At properties are managed through the Properties panel. You can view and modify them.

This page discusses:

General

Active
Defines whether or not a behavior is active during a playing session.
Notes:
  • An inactive behavior or script is not executed during a playing session.
  • The behavior's activity depends on the actor's activity. If its associated actors are inactive, the behavior is also inactive.

Parameters

Direction
Defines the local axis that points at the target.
Smoothness
Defines the movement smoothing coefficient.
Target
Defines the targeted 3D actor.

Associated Capacities

Sensors
  • Is Looking At
Drivers
  • Looks At
  • Stops Looking At
  • Restores Orientation