Third-Person Navigation Properties

Third Person Navigation properties are managed through the Properties panel. You can view and modify them.

This page discusses:

General

Active
Defines whether or not a behavior is active during a playing session.
Notes:
  • An inactive behavior or script is not executed during a playing session.
  • The behavior's activity depends on the actor's activity. If its associated actors are inactive, the behavior is also inactive.

Controls

Use Mouse
Lets you interact in the experience using a mouse.
Use Gamepad
Lets you interact in the experience using a gamepad.
Zoom
Modifies the distance between the camera and its target.
Horizontal Rotation Sensitivity
Defines the speed when you rotate the camera around the object (left to right).
Vertical Rotation Sensitivity
Defines the speed when you rotate the camera around the object (up to down).
Zoom Sensitivity
Defines the speed when you zoom.

Advanced

Reset Mode
Defines the conditions to put the camera back to its initial position.

Three options are available:

  • No activation: the camera position is never reset.
  • On timer: the camera position is reset after a delay.
  • Key pressed: the camera position is reset when you press a key.

Reset Timer
Defines the duration of the camera reset.
Note: This property is only available if you have selected On timer for the Reset Mode property.
Reset Key
Defines the key of the camera reset.
Note: This property is only available if you have selected Key Pressed for the Reset Mode property.
Avoid Collision
Prevents the camera from colliding with other objects.
Stabilisation Factor
Softens the movement effects of the target (humans, for example).
Translation Smoothness
Defines the smoothness coefficient of the camera translation.
Rotation Smoothness
Defines the smoothness coefficient of the camera rotation.
Pitch Angle
Defines the inclination angle of the camera.
Yaw Angle
Defines the horizontal orientation angle of the camera in relation to its target.
Lower Pitch Limit
Defines the positive limit of the vertical axis.
Upper Pitch Limit
Defines the negative limit of the vertical axis.
Right Yaw Limit
Defines the positive limit of the horizontal axis.
Left Yaw Limit
Defines the negative limit of the horizontal axis.

Parameters

Target
Defines the target of the camera.
Offset
Defines the offset between the targeted point of the camera center and its target.
Target Direction Axis
Defines the forward direction of the target.
Keep At Distance
Defines the distance between the camera and its target.
Maximum Distance
Defines the maximum distance between the camera and its target.