General
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Asset
- Displays the name of the asset.
Options
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Render Mode
- Defines the render mode.
- Real-time: Makes all planetary effects active
and rendered in real time.
- Sky: Renders the sky only.
- Off: Deactivates all planetary effects during
rendering.
-
Ocean
- Displays or hides ocean in the environment.
-
Clouds
- Displays or hides clouds in the environment.
-
Forests
- Displays or hides forests in the environment.
-
Grass
- Displays or hides grass in the environment.
- Ground objects
- Displays or hides elements such as boulders or vegetation.
- Objects
- Displays or hides buildings or vehicles.
- District
- Displays or hides districts.
Ocean
-
Beaufort Scale
- Defines wind strength and changes the size and speed of waves.
Quality
-
Profile
- Defines a profile.
- Low: Provides low quality but with very high
performance. (Ideal for laptops)
- Medium: Provides average visual quality.
(Intended for most computers)
- High: Provides high visual quality.
- Ultra: Provides very high visual quality.
(Intended for high-level computer configuration)
- Shadow profile
- Adjusts the shadow distance for small, medium, and large scenes.
To
change the shadow quality, use the slider:
- To obtain good performance, move the slider to
Performance.
- To obtain high quality, move the slider to
Quality.
Date
-
Time
- Lets you change the time of the environment.
-
Speed
- Defines how time elapses in the environment.
-
Apply Time to Animations
- Applies time speed to natural elements (for example, clouds or forests).
Associated Capacities
-
Sensors
- Is current
-
Drivers
- Becomes current
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