Result Actor Properties

Result actor properties are managed through the Properties panel. You can view and modify them.

This page discusses:

General

Name
Defines the name of the result actor.
Self Active
Defines whether or not the result actor is locally active.

Rendering

Clickable
Defines whether or not the result actor responds to a click.
Note: This property is effective in the playing mode only.
Opacity
Defines the opacity of the result actor.
Notes: The value must be positive and be included between 0 and 1.
  • 0: transparent
  • 1: opaque
Material Rendering
Applies the material rendering of the result actor.
Visible
Defines whether the result actor is visible or not.
Note: This property hides the actor and its subactors.

Simulation

Computed Min
Defines the lowest values occur for the selected result actor.
Note: This property is not available if the result actor contains a simulation animation.
Computed Max
Defines the highest values for the selected result actor.
Note: This property is not available if the result actor contains a simulation animation.
Deformation Scale
Produces a sequence of images from a single frame of simulation results. The images vary in the scale factors applied to the single deformation and results output.