Simulation Actor Properties

Simulation actor properties are managed through the Properties panel. You can view and modify them.

This page discusses:

General

Name
Defines the name of the simulation actor.
Asset
Displays the name of the asset.
Self Active
Defines whether or not the simulation actor is locally active.

Rendering

Clickable
Defines whether or not the simulation actor responds to a click.
Note: This property is available in the playing mode only.
Visible
Defines whether or not the simulation actor is visible.
Note: This property hides the actor and its subactors.

Transformation

Position
Defines the position of the simulation actor in the parent coordinate system (X, Y, Z).
Note: Values are in mm.
Rotation
Defines the rotation of the simulation actor in the parent coordinate system (X, Y, Z).
Note: Values are in degrees.
Scale
Defines the uniform scale factor of the simulation actor.