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Name
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Defines the name of the controller.
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- Active
- Defines whether or not the actor is active during a playing session.
Notes:
- The actor's activity depends on the context. If one or more parent actors are inactive in the
hierarchy, the actor is also inactive.
- When the actor is inactive during a playing session, its associated behaviors or scripts are
inactive.
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Geometry
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Defines the geometry to use to represent the controller in the experience.
Two options are available: - HTC: Displays the default controller geometry provided by HTC.
- None: Hides the controller geometry. You can use your own controller geometry by placing it under the controller actor.
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