Allowing Collision in Path Planning

You can allow collision between objects in Path Planning with the collision allowed mode.


Before you begin: The session data must include context objects and a Track with moving objects in a simulation context. There must be collision between moving objects and context objects.
  1. Open a simulation with objects in collision/penetration on a Track.


    Note: Only activate this option when the expected computed path has an object moving through another object. This includes cases where an object is moving through a ring or a tube. In other cases, the option must be kept cleared and computation will use the existing algorithm for better performance.
  2. Run the Path Planning command in the Simulation section of the action bar and select the Track.
  3. Open the Path Finder parameters panel.
    The Path Finder parameters panel appears.
  4. Go to the Multi-Clearance tab in the Path Finder parameters panel.
  5. Use the list menu to set the Global Clash Limit to Collision allowed and define the required value.
  6. Check the option Enable Inclusion Detection for Collision.
  7. Click Find Track in the context toolbar.


    The attributes set in the Path Finder parameters panel enable the collision allowed mode, so collision/penetration is allowed between context and moving objects.

A simulation plays where collision/penetration is allowed between context and moving objects.