Unloading Objects

You can unload objects from an assembly or system if they are no longer used in session. Unloading object lets you display useful objects only and frees up memory.

This task shows you how to:


Before you begin: Save the objects before unloading them.

Unload Objects

You can unload instances of objects using Unload from a context menu or Tools section of the action bar. To use Unload from a context menu, select objects that are either systems or operations.

  • An unload operation cannot be undone. To reload unloaded objects, reopen the content.
  • The unload operation deletes the history of all finished actions. Therefore, you cannot undo or redo actions after unloading objects, even on objects that are kept in session.
  • You cannot unload a root object from the tree.
  • The selected objects are unloaded from all editing tabs.

  1. In the tree, right-click one or more instances of objects.
  2. From the context menu, select Unload.
  3. To confirm the unload operation, click OK.
    The object and its children are unloaded and no longer displayed.

Unload Evolved Instances of Objects

You can unload all the evolved instances of objects belonging to the same node using Unload Evolved Instance.

  1. From the Authoring section of the action bar, click Unload Evolved Instance .
  2. In the tree, select a node containing the evolved instances to unload.
  3. To confirm the unload operation, click OK.
    All evolved instances belonging to the selected node are unloaded and no longer displayed.