Inverse Kinematics (IK) Mode
- IK Segment Frame Mode
- IK Worker Frame Mode
Combined Manipulation Mode
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Update command starts at any state of all IK mode commands. |
IK Mode command can be start with the AutoUpdate command already running. The selected
segment is not in the solved IK chain of the Human Interaction. The manikin must not be active
with a Posture Prediction.
A warning panel based on the selection is displayed AutoUpdate is on, the
Selected manikin's posture is auto-updated in a Posture
Prediction. Select another Manikin or
AutoUpdate is on, the Selected body's element is
auto-updated in an Human Interaction. Select another body's
element.
The AutoUpdate command triggers along with the Robot move.
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Posture Editor
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Update command starts at any state of the Posture Editor and the displayed
value updates in the dialog based on the solved posture. |
Posture Editor command starts with the AutoUpdate command already running. The selected
segment is not in the solved IK CHAIN of the Human Interaction.
The manikin is not active with a Posture Prediction.
A warning panel based on the selection displays: AutoUpdate is on, the Selected
manikin's posture is auto-updated in a Posture Prediction.
Select another Manikin or AutoUpdate
is on, the Selected body's element is auto-updated in an
Human Interaction. Select another body's
element.
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Forward Kinematic Mode
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Update command starts at any state of the forward Kinematic command. |
Forward Kinematic command starts with the AutoUpdate command already running. The selected
segment is not in the solved IK CHAIN of the Human Interaction.
The manikin is not active with a Posture Prediction.
A warning panel based on the selection displays: AutoUpdate is on, the Selected
manikin's posture is auto-updated in a Posture Prediction.
Select another Manikin or AutoUpdate
is on, the Selected body's element is auto-updated in an
Human Interaction. Select another body's
element.
The AutoUpdate command triggers at the end of the handle move.
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Standard Pose
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Update command starts at any state and for all types of the Standard Poses command.
The solved posture and position from the Update action has
priority on any previous posture. It becomes after an Update, the reset posture
for any Standard Poses types.
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The AutoUpdate command activates along with the Standard Poses command with some
restrictions: the hand grasp must not be part of the Human
Interaction solved IK CHAIN. If one of the hands is part of the
IK chain for a Human Interaction solving, then it disables from
the panel. If both hands involve in a human interaction, then
the whole panel disables.
Any modification in Human Interaction’s skill segment updates the hand
grasp’s panel. A warning panel based on the selection displays:
AutoUpdate is on, both hands are auto-updated
through an Human Interaction and cannot be
modified. Or AutoUpdate is on, Left
hand is auto-updated through an Human Interaction and cannot
be modified.
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Segment Offset
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The Update command starts at any state of the Segment Offset command and
the solved posture/position remains at the closure of the command. |
The AutoUpdate command Does not solve automatically in the offset displacement: it takes
effects at the closure of the command.
Activation and Deactivation of a segment offset triggers the
AutoUpdate command.
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Inverse Kinematics (IK) Behaviors |
The Update command starts at any state of the Inverse Kinematics Behaviors
(IK Behavior) command. If no Initial Conditions from the Human
Interactions involve in the solving, the
Update completes with displaying IK Behaviors
settings. |
The IK Behaviors settings disable in the Auto Update mode if related Human Interaction has
to solve Initial Conditions on the IK Behaviors.
A warning panel is displayed AutoUpdate is on, IK Behaviors are from its Human
Interaction's Initial Conditions and cannot be
modified.
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Human Interfaces
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To update, the human interface adds in a Human Interaction. Thus, a human
interface can be update at any time while edited. |
While edited, a human interface triggers the
AutoUpdate command at the move of its representation. For any other
modification in its parameters, theOK or
Apply needs to be pushed to have the
AutoUpdate command triggered.
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Human Interactions
|
An Update performs at any time in the creation/edition process of a Human Interaction if
it has one human interface. |
While edited with the AutoUpdate command
running, any change on the human interface through the inner commands such as
Add, Modify, and Remove triggers the AutoUpdate.
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Human Interactions
Initial Conditions
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As above, an update command can start at any time while editing the Initial
Conditions. If the posture option is select and
OK selected, this solved posture saves as
the Initial Conditions posture. The manikin does not recover its
posture before the editing of the Initial Conditions. |
If the manikin selected for the editing of Initial Conditions is related to
a Human Interaction other than edited. It displays and is auto
updated with the edited Initial Conditions. But recovered the
Initial Conditions of its related Human Interaction at the closure
of the Initial Conditions Definition panel. |