Commands Interacting with Auto and Update

These commands activate under other commands and interact with them. However, positions and postures obtained by the update commands take precedence over those commands. A command that applies the initial posture and position of the manikin at its closure sees the settings overwritten by the results of the actions of either command.

To access, select Update ,Update Assistant , or Update (not up-to-date showing red circle).

Command Update Auto Update

Inverse Kinematics (IK) Mode

  • IK Segment Frame Mode
  • IK Worker Frame Mode

Combined Manipulation Mode

Update command starts at any state of all IK mode commands.

IK Mode command can be start with the AutoUpdate command already running. The selected segment is not in the solved IK chain of the Human Interaction. The manikin must not be active with a Posture Prediction.

A warning panel based on the selection is displayed AutoUpdate is on, the Selected manikin's posture is auto-updated in a Posture Prediction. Select another Manikin or AutoUpdate is on, the Selected body's element is auto-updated in an Human Interaction. Select another body's element.

The AutoUpdate command triggers along with the Robot move.

Posture Editor Update command starts at any state of the Posture Editor and the displayed value updates in the dialog based on the solved posture.

Posture Editor command starts with the AutoUpdate command already running. The selected segment is not in the solved IK CHAIN of the Human Interaction. The manikin is not active with a Posture Prediction.

A warning panel based on the selection displays: AutoUpdate is on, the Selected manikin's posture is auto-updated in a Posture Prediction. Select another Manikin or AutoUpdate is on, the Selected body's element is auto-updated in an Human Interaction. Select another body's element.

Forward Kinematic Mode Update command starts at any state of the forward Kinematic command.

Forward Kinematic command starts with the AutoUpdate command already running. The selected segment is not in the solved IK CHAIN of the Human Interaction. The manikin is not active with a Posture Prediction.

A warning panel based on the selection displays: AutoUpdate is on, the Selected manikin's posture is auto-updated in a Posture Prediction. Select another Manikin or AutoUpdate is on, the Selected body's element is auto-updated in an Human Interaction. Select another body's element.

The AutoUpdate command triggers at the end of the handle move.

Standard Pose

Update command starts at any state and for all types of the Standard Poses command.

The solved posture and position from the Update action has priority on any previous posture. It becomes after an Update, the reset posture for any Standard Poses types.

The AutoUpdate command activates along with the Standard Poses command with some restrictions: the hand grasp must not be part of the Human Interaction solved IK CHAIN. If one of the hands is part of the IK chain for a Human Interaction solving, then it disables from the panel. If both hands involve in a human interaction, then the whole panel disables.

Any modification in Human Interaction’s skill segment updates the hand grasp’s panel. A warning panel based on the selection displays: AutoUpdate is on, both hands are auto-updated through an Human Interaction and cannot be modified. Or AutoUpdate is on, Left hand is auto-updated through an Human Interaction and cannot be modified.

Segment Offset The Update command starts at any state of the Segment Offset command and the solved posture/position remains at the closure of the command.

The AutoUpdate command Does not solve automatically in the offset displacement: it takes effects at the closure of the command.

Activation and Deactivation of a segment offset triggers the AutoUpdate command.

Inverse Kinematics (IK) Behaviors The Update command starts at any state of the Inverse Kinematics Behaviors (IK Behavior) command. If no Initial Conditions from the Human Interactions involve in the solving, the Update completes with displaying IK Behaviors settings.

The IK Behaviors settings disable in the Auto Update mode if related Human Interaction has to solve Initial Conditions on the IK Behaviors.

A warning panel is displayed AutoUpdate is on, IK Behaviors are from its Human Interaction's Initial Conditions and cannot be modified.

Human Interfaces To update, the human interface adds in a Human Interaction. Thus, a human interface can be update at any time while edited. While edited, a human interface triggers the AutoUpdate command at the move of its representation. For any other modification in its parameters, theOK or Apply needs to be pushed to have the AutoUpdate command triggered.

Human Interactions

  • Creation
  • Edition

An Update performs at any time in the creation/edition process of a Human Interaction if it has one human interface. While edited with the AutoUpdate command running, any change on the human interface through the inner commands such as Add, Modify, and Remove triggers the AutoUpdate.
Human Interactions

Initial Conditions

As above, an update command can start at any time while editing the Initial Conditions. If the posture option is select and OK selected, this solved posture saves as the Initial Conditions posture. The manikin does not recover its posture before the editing of the Initial Conditions. If the manikin selected for the editing of Initial Conditions is related to a Human Interaction other than edited. It displays and is auto updated with the edited Initial Conditions. But recovered the Initial Conditions of its related Human Interaction at the closure of the Initial Conditions Definition panel.