General Information 
 
	   
	   The range of these reach zones defines according to these parameters, and the neutral
				position of the arm is at 0 degrees. The arm is down along the body. 
 
	   
		 
 
		 
 
	  
 
	   The 4 reach zones display with the following characteristics: 
					-  Displays in 3D with its own referential and the projection of the H-point
						at the level of the feet (under the feet). 
- Its relative position from its referential calculates based on the working
						posture (standing or sitting), the side, and the anthropometry
						characteristics specified from the toolbar. 
- It has no links with any manikins in the scene (totally independent from
						them). 
- Move using the Robot. This automatically snaps on its referential at
						creation or while using Place Mode. This can manually
						snap on it at any time like for all other objects in the 3D viewer.
- It has its own Origin. This Origin is the projection of the H-point (middle
						point of the pelvis) at the level of the floor (under the feet), for
						standing or sitting posture. In addition, for the sitting posture, this
						origin could also be a projection at the level of the seat (under the
						buttocks). 
- A black silhouette of a manikin (representation only) can also be displayed with each
						define of Reach Zones by activating the Hide/Show
							Silhouette. 
- It is a surface that is an 3DShape with all the options associated with it, Hide/show,
						Delete, Save/Load, and so on. 
  
 
- Once completed, double-click to edit or right-click and from the context menu select delete. 
- The Reach Zones template can move around in the 3D window. When putting it in the context
						of a real physical object helps for a solution. Example, for a workstation,
						a table, and others. To do so, drop the Compass on the frame of the 3DShape  and move it around. This standardized origin
						representation represents the projection of the middle of the body at the
						level of the feet (for origin at the floor). Or this could be for the
						buttocks (for origin at the seat) for both the standing and sitting context. and move it around. This standardized origin
						representation represents the projection of the middle of the body at the
						level of the feet (for origin at the floor). Or this could be for the
						buttocks (for origin at the seat) for both the standing and sitting context.
- A Reach Zones Template stores as a 3DShape like all other 3DShapes and reuse
						for other needs. 
Construction Parameters
 
	   
	  Gender - Select the gender. 
	  
 
	  Population - Select the population for the
		manikin. 
	  
 
	  Percentile - Select the percentile for the
		manikin. 
	  
 
	
Display Options
 
	   
	  Context - Select the position. 
	  
 
	  Side - Select the sides for the manikin. 
	  
 
	   
		 
		  - Primary 
		  
-  It represents the limits of the zone for the fine motor task or continuous access/high
						repetitive reach task (grasping an object). It generates from the
							following arm rotations values:  
								-  Arm length (R) = 80% of arm length from shoulder (without
									clavicle) to hand center of grip. 
-  Horizontal rotation (I) = 80% of the maximum internal rotation (90 degrees) = 75
									degrees.
-  Horizontal rotation (O) = 80% of the maximum external rotation (67 degrees) = 50
									degrees.
- Flexion/Extension (H) = at the shoulder height = 90 degrees. 
-  Flexion/Extension (L) = at the elbow height = arccosine (shoulder height - elbow
									height) /R. 
 There is no movement of the upper part of the body. 
  
 
 
 
		 
		  - Secondary 
		  
-  It represents the limits of the zone for the frequent access/moderate repetitive reach
						task. In this zone, the person does not stretch their arm to a full possible
						extend. It generates from the following arm rotations values:  
								-  Arm length (R) = 90% of arm length from shoulder (without
									clavicle) to hand center of grip. 
-  Horizontal rotation (I) = 90% of the maximum internal rotation (48 degrees) = 40
									degrees. 
-  Horizontal rotation (O) = until the arm is on the side = 90 degrees. 
- Flexion/Extension (H) = 90% of the maximum flexion = 170 degrees. 
-  Flexion/Extension (L) = neutral position = 0 degrees. 
 There is no movement of the upper part of the body. 
  
 
 
							
  
 
 
 
		 
		  - Secondary Maximal 
		  
-  It represents the limits of the zone for the occasional access/low repetitive reach task.
						This maximum used at frequent movements causes muscle fatigue (Merkel,
						2012). It generates from the following arm rotations values:  
								-  Arm length (R) = 100% of arm length from shoulder (without
									clavicle) to hand center of grip. 
-  Horizontal rotation (I) = 100% of the maximum internal rotation (48 degrees) = 48
									degrees.
-  Horizontal rotation (O) = until the arm is on the side = 90 degrees. 
- Flexion/Extension (H) = 100% of the maximum flexion = 180 degrees. 
-  Flexion/Extension (L) = neutral position = 0 degrees. 
 There is no movement of the upper part of the body and the arm and
							forearm outstretched to a maximum. 
  
 
 
 
		 
		  - Tertiary 
		  
-  It represents the limits of the zone for the seldom access/no repetitive reach task. This
						zone involves the small motion of the upper body (spine) and represents the
						maximum work area. It generates from the following arm rotations values:  
								-  Arm length (R) = 120% of arm length from shoulder (without
									clavicle) to hand center of grip. 
-  Horizontal rotation (I) = 120% of the maximum internal rotation (48 degrees) = 58
									degrees. 
-  Horizontal rotation (O) = 120% of the flexion until the arm is on the side = 108
									degrees. 
- Flexion/Extension (H) = 100% of the maximum flexion = 180 degrees. 
-  Flexion/Extension (L) = neutral position = 0 degrees. 
 
							
  
 
 
 
		 
		  - Hide/Show Silhouette 
		  
- Hide or show the silhouette. Note:
			 The primary reach zone limit displays by default and can
							hide only if at least one of the other reach zones displays.