If you decide to make one constraint
vary, then the constrained sketched elements react. In other words, after
assigning a set of values to the angular constraint the whole system is
affected.
Before you begin: Sketch a piston and define one angle constraint.
From the Analysis section of the action bar,
click
Animate Constraints.
The
Animate Constraint dialog box appears.
In the Number of steps box, specify the number of
instances to be visualized.
In the First value box, specify the angle value for the
first instance.
In the Last value box, specify the angle value for the
last instance.
Select Hide constraints check box for hiding
constraints.
Select Loop to run the
animation in a repeated loop.
Select
Run Animation to see how the sketch is affected by the different values
assigned to the constraint. The command induces a clockwise rotation.
These three pictures below give examples of
this behavior.