Rotating Elements

You can rotate elements using the Rotation command. You can duplicate element or move them using this functionality.

In this scenario, the geometry is moved keeping internal and external constraints.

Rotating elements also means re-computing distance values into angle values, if needed. However, note that, only non-fixed elements are updated.


Before you begin: Create the required 2D elements and internal and external constraints on them.
See Also
Using SmartPick
  1. From the Sketch section of the action bar, click Rotate .
  2. In the Rotate dialog box, in the Instances box, select the number of instances to be created.
  3. Keep Duplicate check box selected.

    The check box is selected by default, which means that the 2D elements you select are copied.

    Note: Apart from the Duplicate check box, the Keep internal constraints, Keep external constraints, and Keep original constraints mode check boxes are cleared, by default.

    However, after you execute this command, your preferences are stored and saved for the next usage.

  4. Under Keep constraints, select the appropriate check boxes to indicate the types of constraints to be preserved in the rotated geometry.

    Following check boxes are available under Keep constraints:

    • Internal
    • External
    • Mode
    Note: The Mode option preserves the original constraints applied to the selected elements.

  5. Select the geometry to be rotated.


  6. Select or click the center point for rotation.

    You can also specify coordinates in the boxes in the Tools Palette, or specify a value for the rotation angle in the Rotate dialog box.



  7. Select or click a point to define the reference line that is used for computing the angle.
  8. Move the pointer to get the required rotation angle.


  9. Select or click a point to define an angle.


    A context toolbar appears showing available constraints. The geometry is rotated. You can notice that the internal and external constraints are preserved in the rotated element.

  10. Optional: Click the required constraint in the context toolbar.
    The geometry is constrained accordingly.
  11. Click anywhere in the work area.

    Internal constraints and external constraints are preserved.



    Notes:
    • If you clear the Mode check box, the geometry is rotated without preserving the original constraints mode (driving/driven) as shown below.

      The constraints defined in the original geometry are driving constraints. These constraints are not copied in the resultant geometry (because the Mode check box is cleared) which shows reference constraints.

    • If you clear the Internal check box, keeping Mode check box selected, the internal constraints are not copied in the resultant geometry as shown below:

    • If you clear the External check box, keeping Mode check box selected, the external constraints are not copied in the resultant geometry as shown below: