- In the tree, right-click an operation with a product assigned that contains at least one mechanism and select .
If there is more that one possible mechanism to select, the Kinematic Track: Mechanism Selection dialog box appears. If there is only one possible mechanism, it is selected automatically and the Kinematic Track: Track Authoring dialog box appears directly. - Select the mechanism.
The Kinematic Track: Mechanism Selection dialog box is updated.
- Click Next.
The Track Authoring context toolbar, Experience
Player, and Kinematic Track: Track
Authoring dialog box appear.
Note:
In workplan mode, you cannot change the product selection. All
the implemented products of the operation are considered for the
kinematic mechanism by default.
-
To create the Track, either use the handle in the 3D, move the slider
under Kinematic Command Simulation, or use the
spinner to refine the movement more precisely. Stop at each spot you
want as a T-Point and click Record
, then moving to and recording the next T-Point
until you have completed the Track.
-
When you have finished creating and refining the kinematic Track, click
OK.
The Track appears under the operation in the tree and in the
Behavior panel.
Notes:
- When you click the Reset All DOFs command,
the slider values for all the DOFs are restored to their original
positions. The original positions are stored at the time of
launching the command.
- When you click the Restore Nominal Values
command, it overwrites the current DOF values of the mechanism and
restores the default command values according to the design
model.
- When you click the Previous command, you go
to the initial Kinematic Track: Mechanism
Selection dialog box again. This command is enabled
until the first T-Point is recorded. Once the T-Point is recorded,
the command is disabled. This command is also disabled when you
start the Kinematic Track: Track Authoring
dialog box by editing a Track (by double-clicking the Track).
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