Converting OBJ Data Interactively

You can import OBJ data (solid and surface graphical geometry) interactively.


Before you begin:

Converter for OBJ

  • Is available only on Windows OS.
  • Does not yet support
    • OBJ wires and points
    • Metadata)

  1. Import the OBJ file as explained in Import.

    Available extension is .obj.

  2. Optional: Select the Run in Separate Process check box.
    The conversion is performed in the background.
  3. Under Material Import, select an update option.
    • Reuse only: If it exists, the material is reused from the 3DEXPERIENCE database. If it does not exist, the material is not created, or applied.
    • Reuse or create new: If it exists, the material is reused from the 3DEXPERIENCE database. If it does not exist, the material is created, and applied.
    • Reuse and update or create new: If it exists, the material in the 3DEXPERIENCEdatabase is updated from the imported file. It is then reused from the database. If it does not exist, the material is created, and applied.

  • The data are converted, then saved in the database.
  • A progress bar is displayed while the data are converted and saved. If the save operation fails, a failure message is displayed and the import stops.
  • Data are converted as one mesh combining all meshes from the input file, into a single representation (3D Shape) under a physical product (Root).
  • Materials are converted to 3DEXPERIENCE material, and applied at the correct level.
  • Click Cancel to interrupt the transfer at any time. The conversion is then interrupted (after the processing of the current independent entity) and the partial conversion already performed is displayed in the session.