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- Edge
Fillet
- Creates a fillet of a constant or
variable radius that is tangent to and joins two surfaces.
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- Chamfer
- Creates a chamfer by
adding or removing a flat section from a selected edge to create a beveled
surface between the two original faces common to that edge.
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- Draft
- Creates a constant or a
variable draft based on a neutral element.
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- Remove Face
- Simplifies a 3D
shape by removing selected faces.
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- Thickness
- Adds thickness to a
3D shape.
See Creating Thicknesses.
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