- From the View section of the action bar, select Top
View
to see the cylinder from the top. - Open the FreeStyle Shape Design app.
- Select Planar patch
- Click near the center of the cylinder, press Ctrl and then drag the
pointer so as to cover the cylinder face with the outline.
- When the outline covers the cylinder face completely, click to create the surface.
A surface has been created in
a plane parallel to that defined by the Robot.
- Click Isometric View
 - Drag and drop the Robot onto the surface and drag the
surface halfway down the cylinder by pulling on the z axis.
- Reset the Robot by clicking the In Model or On Perch
command of the Robot context menu.
The body now looks like this:
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