Angular Plane |
A plane and a line parallel to it, two
user surfaces or geometrical elements, cylindrical and
planar surfaces, two non-parallel cylindrical user surfaces
or geometrical elements, or two non-parallel revolute user
surfaces or geometrical elements. |
Axis |
The cylinder axis, the revolution axis of
cone or a torus or a revolution surface, or the intersection
of two planes. |
Circle |
- The cone vertex to the infinite, except the cone
vertex.
- Intersection of a cone and a plane perpendicular to
the cone axis
- Intersection of a cone and a cylinder whose axes are
coaxial
- Intersection of two cones whose axes are coaxial
|
Circling Cylinder |
At least three lines (or axes) and passing
through lines (or axes). They must be parallel and a
solution must exist. |
Curve |
An electrical feature |
Median Plane |
Two parallel planes |
Passing Plane |
Two coplanar planes, a plane and a line on
that plane, a plane and a point on that plane, two parallel
or intersecting lines, a line and a point on it, and three
points. |
Plane |
From the cone vertex to the infinite, or
the plane normal to the axis of torus passing through its
center. |
Point |
Sphere center, cone vertex, torus center,
circle center, or intersection of a plane and a line.
|
Reference Cylinder |
A line (or an axis) to define its
reference cylinder axis, and passing through one or more
lines (or axes) to define its radius: selected lines (or
axes) must be parallel and a solution must exist. |
Thread |
Part Design feature or thread as Part Design technological result |
Extended Cylinder |
An existing cylindrical pin or hole
|