Pit
enables you to create a pit according to the number of benches and the distance between each
bench.
Specify the working context by double-clicking the 3d shape under the surface mine in the tree.
The UI-activated object (3d shape) appears highlighted in blue. You can now work in the context of the 3d shape.
In the tree or in the work area,
select the ultimate bottom plane of the pit.
Specify the default value of the bench height.
Determine the number of benches. From the Bench Creation
options, select one of the following:
Option
Description
Number of Benches
Lets you enter the number of benches manually.
By default, this
option is selected.
Up to Terrain
Lets you select a terrain (surface) and fills-out the number of benches
automatically.
The value is associated with the terrain (surface) you selected. When the pit is
processed, it will reach the terrain even if the optimized pit shell is not high
enough to reach the terrain
From the Naming options, select one of the following:
Option
Description
Elevation
Applies the bench elevation value, a computed distance that is:
For benches, the distance between the last bench support and the crest
contour.
For bench supports, the distance between the plane of the last bench support and
the current plane support.
By default, this option is selected.
Standard
Applies an incremental value to each bench and bench support name.
The bench support planes are created accordingly. They work as reference planes to
represent the contours of the toes and crests of the pit phase you
envision.