Adjust the color preferences for the toe and crest contours. See Toe and Crest Colors.
Create a product, such as a site that contains a terrain and Earth Engineering data. You can also import existing data, for example Surpac files in a product. For more information, see Creating a Site for Mine 3D Design.
Optional:
Insert a surface mine object in the site product.
In the tree, right-click the site product, and select Insert>Extended Product .
Search for surface mine.
In the 3D Part tab, select the Create 3D
Representation check box.
Specify the working context by double-clicking the 3d shape under the surface mine in the tree.
The UI-activated object (3d shape) appears highlighted in blue. You can now work in the context of the 3d shape.
From the Surface Mine section of the action bar,
click Pit
.
In the tree or in the work area,
select the ultimate bottom plane of the pit.
Specify the default value of the bench height.
Determine the number of benches. From the Bench Creation
options, select one of the following:
Option
Description
Number of Benches
Lets you enter the number of benches manually.
By default, this
option is selected.
Up to Terrain
Lets you select a terrain (surface) and fills-out the number of benches
automatically.
The value is associated with the terrain (surface) you selected. When the pit is
processed, it will reach the terrain even if the optimized pit shell is not high
enough to reach the terrain
From the Naming options, select one of the following:
Option
Description
Elevation
Applies the bench elevation value, a computed distance that is:
For benches, the distance between the last bench support and the crest
contour.
For bench supports, the distance between the plane of the last bench support and
the current plane support.
By default, this option is selected.
Standard
Applies an incremental value to each bench and bench support name.
The bench support planes are created accordingly. They work as reference planes to
represent the contours of the toes and crests of the pit phase you
envision.