Annotation Properties

You can set annotation properties in the Properties panel.

Category Property/Description
Restore Default

Restores initial values for all properties.

Initialized based on CAD data, these values can be modified and/or overloaded (without impacting the CAD data).
Save as Default

Sets the values of all current properties as the new neutral values. This may be useful to retrieve object properties in all your scenarios, for example.

Essentials
Name

Specifies the object name. This name appears in the experience but not in the Dressups pane. It is the default tooltip text.

Style

Specifies the annotation style.

No style


Label Corporate Rounded Box


Label Corporate Circle


Label Corporate Simple


Label Standard Rounded Box


Label Standard Circle


Label Standard Simple


Label Detail Rounded Box


Label Detail Circle


Label Detail Simple
Label Location Wide Rounded
Label Location Wide Circle
Label Location Wide Simple
Opacity

Specifies the opacity, from transparent to solid).

Text

Specifies the text.

Text
Color

Specifies the text color.

Font

Specifies the font family, style, and size of actor text. The default font family is your machine's default font or Arial . The default size is specified by the Size option.

Notes:
  • Font and Size properties are linked.
  • When a font is not available in a vector image format, it is replaced by a default font. If the vector output is not acceptable, use a different font in Composer.
Size

Specifies the text size, in points. The default size is specified by the Font option.

Notes:
  • Font and Size properties are linked.
  • Because Size is stored as pixels, changing your screen resolution (DPI) changes rendered text sizes.

Italic
Specifies whether the text should be displayed in italic style or not.
Bold
Specifies whether the text should be displayed in bold or not.
Background
Color

Specifies the background color.

Inner Margin
Specifies the margin between the text and the edge of the shape.
Container
Shape

Specifies the body shape.

XXX None
Rounded Rectangle
Rounded Square
Circle
Ellipse
Rhombus
Image
Rectangle
Square
Behind 3D
By switching on or off this property, you can decide if the container is shown in front of the 3D in the paper space or behind the 3D.
Paragraph
Paragraph Spacing
Lets you define the space between the individual text paragraphs in the label container.
Horizontal Alignment

Specifies the body alignment: Top, Middle, or Bottom.

Vertical Alignment

Specifies the body alignment: Top, Middle, or Bottom.

Position
Positioning
Specifies positions for collaborative actors with respect to their associated geometry actors: Perimetric, Circle, Rectangle, Bottom, Bottom And Left, Bottom And Right, Bottom And Top, Top, Top And Left, Top And Right, Left, Left And Right, Right, 2D Relative to 3D, Free 2D, Free 3D.
Position X, Y
Specifies the position (in millimeters) on the X and Y axes.
Depth

Specifies the depth of the actor (if several actors are superposed).

Border
Color
Specifies the color for the extremity border.
Width

Specifies the border line width, in millimeters.

Attach
Color

Specifies the attach color.

Lead Type

Specifies the attachment lead.

None (no line to the attach point)
Middle
Bent
Line
Mustache
Extremity
Specifies the attach extremity symbol or color.
None
Sphere
Yellow
Dot
Red
Line Color
Small Red
Bent Dot
Adds a dot at the bent.

This option is available only for presets with bents.

Width

Specifies the width of the attach line, in millimeters.

Dash Type

Specifies the style of the border line. You can choose between the following options:

  • Plain - normal border
  • Small Dash - dashed border line with many small dashes
  • Medium Dash - dashed border line with medium length dashes
  • Dot Dash - dashed line, alternated with dots and lines
  • Long Dash - dashed line with few long dashes
  • Dot - dotted line
  • Very long Dash - dashed line with very few, very long dashes
Shadow
Opacity

Specifies the opacity, from transparent to solid).

Distance
Specifies the shadow offset.
Orientation
Specifies the shadow position.
Blur
Specfies how sharp or blurry the edges of the shadow appear.
Effect
Type

Specifies the rate at which the actor flashes, indicating an event is defined:

  • None - No flashing.
  • Pulse Color - Specifies the flashing color.
    Note: If you choose Pulse Color, further properties become active and you can modify them.
Condition
  • On start: the effect is activated at start.
  • On highlight: the effect is activated when the actor is highlighted.
Speed
Specifies the speed at which the actor flashes (you can choose between a high, medium or low speed).
Loop
Automatically restarts the effect.
Sinus mode
Interactions Drag the slider to display the following option:
Type

Nature of the event triggered by the user interaction. Choose one of the following:

Web address An internet address.
Go to scenario Changes the current view to play the selected scenario.
Play scenario Plays the selected scenario from the current position in the timeline.

Note: The selected action is applied when the Trigger Actions command is activated.

Hyperlink
Defines the file, web address, marker or scenario linked to the actor.