Create a Face-Face Fillet
You can create a basic face-face fillet by two faces.
-
From the Refine section of the action bar, click
Face-Face
Fillet
.
- In the Faces to fillet box, select two or more surfaces.
- In the Extremities list, select any one of the extremities option that is the
relimitation mode.
- Straight: no tangency constraint is imposed at the connecting point between the fillet and the initial support, generating sometimes a sharp angle
- Smooth: a tangency constraint is imposed at the connection between the fillet surface and the support surfaces, thus smoothing the connection
- Maximum: the fillet surface is limited by the longest selected edge
- Minimum: the fillet surface is limited by the shortest selected edge
(Refer to Creating Bitangent Shape Fillets)
- In the Radius box, enter a radius value if
you are not satisfied with the default one.
This value must be greater than 0.
-
Select the Conic parameter check box to vary the
section of the fillet.
Note: For a parameter comprised between or equal to:
- 0.5: the resulting curve is a parabola.
- 0 and 0.5: the resulting curve is an arc of an ellipse.
- 0.5 and 1: the resulting curve is a hyperbola.
- Click Preview.
- You can select theTrim support elements check box to relimit the support elements and assemble them to the fillet.
- Click OK.
The faces are filleted. This fillet is indicated in the tree.
Important: The selection of the feature prevails over the selection of the sub-element. To select a sub-element, you need to apply the ''Geometrical Element'' filter in the User Selection Filter from the App Options panel. To access the App Options panel, from the Tools section of the action bar, select App Options
.
For further information, refer to 3DEXPERIENCE Native Apps.