You can create helical curves, such as coils and springs. These
curves are 3D curves, as opposed to the spirals.
Before you begin: Create a 3D shape containing a point and an axis.
From the Wireframe section of the
action bar, click
Helix.
In the Type area, select the type of helix in the Helix Type list.
A helix is defined by three parameters: Pitch, Revolution, and Height. You can create a helix
by any two parameters. Accordingly, you can select one of the following helix
creation methods:
Pitch and Revolution
Height and Pitch
Height and Revolution.
Click the required pitch type: Constant Pitch or Variable Pitch.
Note:
The Variable Pitch is available only
for the Pitch and Revolution type of helix.
Set the helix parameters:
Pitch: the distance between two revolutions of
the curve.
Notes:
The Pitch box is available only if
you selected Constant Pitch
above.
The Pitch box is unavailable if you
selected Height and Revolution helix
type. In this case, the pitch is automatically computed
using the formula:
Pitch = Height / Revolutions
You can define the evolution of the pitch along the helix
using a law. For more information, refer to Creating Laws and About Swept Surfaces.
Revolutions: number of turns of the helical
curve.
Note:
The Revolutions box is
unavailable if you selected Height and Pitch
helix type. In this case, revolutions are automatically computed
using the formula:
Revolutions = Height / Pitch
Height: the global height of the helical curve,
in a constant pitch type helix.
Note:
The Height
box is available only for Height and Pitch
and Height and Revolution helix
types.
In the Starting Point box, select a point.
In the Axis box, select an axis.
Set the remaining helix parameters.
Orientation: defines the
rotation direction (clockwise or counter-clockwise).
Starting Angle: defines where
the helical curve starts, with respect to the starting point. This
parameter can be specified for the Constant pitch
only.
In the Radius variation area,
Taper Angle: defines the radius variation
from one revolution to the other. It ranges from -90 deg to 90 deg, both
extremes excluded. For a constant radius, set the taper angle to 0.
Way: defines the taper angle
orientation. Inward: the radius decreases
Outward: the radius increases.
Profile: the curve used to
control the helical curve radius variation. The radius evolves
according to the distance between the axis and the selected profile
(here the orange curve). Note that the Starting
point must be on the profile.
Click Reverse Direction to invert the curve
direction.
Click OK to create the helix.
The helical curve (identified as Helix.xxx)
is added to the tree.