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In the
Edit Human panel, change the posture of the human as many times as required, in the order in which you want the postures played in the animation.
You can define customized postures manually, or apply predefined postures. Each posture change of the human is captured, and turned into a step of the animation to simulate body movements.
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In the Capture Body Movements panel, click Stop.
The animation timeline appears, providing a player for the animation. - To play the animation, click the
Play button in the
Edit animation panel.
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