Combining Postures as an Animation

Combine Postures into Animation turns a set of different postures into life-like animations of a human.

Important: The more intermediary postures you combine, the more precise the animation will be, and the longer the animation will last. In the resulting animation, each posture corresponds to an editable keyframe on the timeline.


Before you begin: In the tree or in the Edit Human panel, select the postures to combine before clicking Combine Postures into Animation .
  1. In the timeline of the Edit animation panel, edit the animation by performing the following actions:
    ActionDescription
    Move keyframe(s) Select one or several keyframes, and drag them to the required location on the timeline.
    Delete keyframe(s) Select one or several keyframes, right-click them, and select Delete.
    Update a keyframe Perform either of the following actions:
    • Change the posture of the human, right-click the keyframe you want to update, and select Update.
    • Place the cursor at the location of the keyframe you want to update, change the posture of the human, and click Add Keyframe .
  2. To play the animation, click the Play button in the Edit animation panel.