Export
You can export textures to reuse them.
- In the panel, click Makeup.
- In the work area, select a mesh.
- In the Texture area, click Export.
- In the Export Texture dialog box, select a file name and choose an image format.
- Click Save.
The diffuse texture of the select mesh is exported.
Note:
If you need to display the human with its materials colors in 3DPlay, in Product Finder, or in
a 3DSwym community, select Save Materials in CGR. By default, this
option is cleared to reduce the human model size and to enable you to open or save the
model faster.