Applying Materials to a Human

You can apply materials to a human.

  1. From the Tools section of the action bar, click Material Browser .
  2. Right-click a material and select Apply.

    Tip: You can also drag the material to the human mesh in the work area.

  3. In the work area, click the human to apply your material.
    The human appearance changes.
    Tip: To apply the material to a specific human mesh, select the appropriate level in the context toolbar, for example hair.
    Note: You can reuse and apply a diffuse texture to a mesh. With the UV projection mode selected, the UV human mesh is used to properly display the customized texture over the mesh. You can add other customized UV textures to any additional channels supported by the material type.

For more information, see Live Rendering User's Guide: Managing Materials.