Applying Modifications on a Subdivision Surface

You can validate commands automatically or manually and manage the update of features when the pointer is released.


Before you begin: Create a 3D shape containing a subdivision surface.
  1. From the Shape Sculpt section of the action bar, click Modification .
  2. Select any modification command and start manipulating the surface.
    The selection of elements is previewed on the surface.
  3. From the Tools Palette, click Apply (Enter) .
    The icon becomes unavailable , as there is no current modification anymore.
  4. Start manipulating the surface again.
  5. To switch from the manual mode to the automatic mode, click Apply (Enter) twice, first to validate the current modification and second to access the automatic mode.
    The icon becomes . Modifications are now automatically validated once you release the pointer.
    Note: You can perform an undo or a redo operation when you have validated a command: all manipulations are grouped and replaced by the Apply single state. However, when you switch to the manual mode, you can undo or redo each modification individually.