Importing a Mesh
You can import subdivision surfaces and meshes from obj. files.
From the
Shape Sculpt
section of the
action bar
, click
Import Subdivision Meshes
.
From the
Import Files
dialog box, select the file to import.
From the
Tools Palette
, click one of the following:
Option
Description
Flip Y up and Z up
Flips Y and Z up.
No Import
Ignores the mtl files.
Import Color
Applies the color from an mtl file to the imported subdivision surfaces.
Create one GS by File and Color
Creates a geometrical set.
Edition
Defines the factor related to the selected elements.
Apply (Enter)
Validates the command.
Click
Open
.
A preview of the imported subdivisions and meshes appear (one color and one arrow per
subdivision
).
Note:
Colors are displayed according to the options set in
Me
>
Preferences
>
Shape
>
Imagine & Shape
>
Display
.
Click the arrow in the
work area
corresponding to each surface to change the orientation of the normal of the surface.
Optional:
Click
Flip Y up and Z up
.
Note:
If the model is not correctly oriented after the import, that is with Y up, you have to click this option to flip to the Z up axis.
Optional:
Click
Create one GS by File and Color
to create a geometrical set for each imported file that contains surfaces having the same material.
Note:
This icon is selected by default.
Click
Apply (Enter)
to validate the import and create the subdivision surfaces in the tree.
Warning:
The obj. file cannot be imported if it contains tessellations.