About the Know-how Apps Logic Engine

This topic explains how the KML engine works.

The Know-how Apps Logic editor can be seen as the "Buildtime" part of the KML solution. It describes static logics that will apply to all instances of a Concept. The "Runtime" part, aiming at applying these logics to the generated Objects, is the KML Engine. It is used when instantiating a KML Concept or Template. When instantiating a Concept using the standard command, the user triggers the engine which will always try to evaluate as much as it can. When stuck, it will detect what attributes are blocking further evaluation, ask you to valuate them manually and then go back to evaluation.

This page discusses:

See Also
Defining Rules
About Enterprise EKL Action