Creating an Elevator Shaft

You can create an elevator shaft, which is a specialized shaft structure that can penetrate multiple stories and has shaft walls, a pit below, and a clear overhead space above the structure. An elevator shaft can penetrate the main building roof and have its own independent roof.

See Also
Creating a Mass
Activating a Story
Creating a Rectangular Space, Shaft, or Elevator
  1. For best results:
    1. Create a mass with multiple stories,
    2. Activate the story where the elevator shaft is to begin using one of the following methods:

      • In the tree, double-click Shell and Core.
      • From the Building section of the action bar, click Activate Story .
      • Press Ctrl and from the 3D area, click the lowest story that the elevator is to serve.

  2. To sketch an elevator shaft
    1. From the Building section of the action bar, click Positioned Sketch .

      Note: You can create a sketch using Sketcher.

    2. In the 3D area, sketch the elevator shaft.
    3. In the Sketcher app, in the Sketch section of the action bar, click Exit App .
  3. From the Building section, click Elevator .
  4. From the Elevator dialog box, click Profile .
  5. In the 3D area, click the sketch of the elevator.
  6. From the elevator shaft in the 3D area:
    1. To adjust the clear overhead space above the elevator shaft, drag the Above Height handle to the desired height.
    2. To adjust the depth of the elevator pit, drag the Pit Depth handle to the desired depth.

    Alternatively, use the value boxes to change the values.



  7. To remove walls from the elevator, from the Elevator Shaft dialog box, click Remove Walls .

    Remove Walls is a toggle. The toggle is highlighted when the elevator shaft walls are removed.

  8. To change the number of stories in the elevator shaft, from the Elevator dialog box in Number of stories, enter or select your entry.
  9. To change the elevation for the bottom of the elevator shaft, in Starting Story, select a story.
  10. In Extend Downward, enter the distance by which the walls of the elevator extend downward beyond the bottom of the primary slab of the starting story.
  11. Click .

In the tree, the system lists the elevator shaft in Shell and Core. To see the listing, expand Building, Spaces and Mass. The elevator pit has the same thickness as the default primary slab thickness. To change the pit slab thickness, use the Slab Thickness command, which is available from the context toolbar.