Rotating Elements

You can rotate elements using the Rotation command. You can duplicate element or move them using this functionality.

In this scenario, the geometry is moved keeping internal and external constraints.

Rotating elements also means re-computing distance values into angle values, if needed. However, note that, only non-fixed elements are updated.


Before you begin: Create the required 2D elements and internal and external constraints on them.
See Also
Using SmartPick
  1. From the Sketch section of the action bar, click Rotate .
  2. In the Rotate dialog box, in the Instances box, select the number of instances to be created.
  3. Keep Duplicate check box selected.

    The check box is selected by default, which means that the 2D elements you select are copied.

    Note: Apart from the Duplicate check box, the Keep internal constraints and Keep external constraints check boxes are cleared, by default.

    However, after you execute this command, your preferences are stored and saved for the next usage.

  4. Under Keep constraints, select the appropriate check boxes to indicate the types of constraints to be preserved in the rotated geometry.

    Following check boxes are available under Keep constraints:

    • Internal
    • External
    • Mode
    Note: The Mode option preserves the original constraints applied to the selected elements.

  5. Select the geometry to be rotated.


  6. Select or click the center point for rotation.

    You can also specify coordinates in the boxes in the Tools Palette, or specify a value for the rotation angle in the Rotate dialog box.



  7. Select or click a point to define the reference line that is used for computing the angle.
  8. Move the pointer to get the required rotation angle.