General Remarks about Patterns
This topic makes general remarks about patterns.
- If no pattern is defined in the standard XML file (i.e. if all
instances of pattern definitions are removed from the standards editor), the
software will automatically use its own selection of patterns. In this case,
you will be able to edit all the properties of these patterns via
Properties in the
context menu
or the
Graphic Properties in the
Object
Properties
panel .
- You need to define at least one pattern for each type of pattern
(hatching, dotting, coloring, image) if you want this specific pattern type to
be available from the
Properties in the
context menu
or from the
Graphic Properties.
- With hatching or dotting patterns, the spacing between each hatch
or dot is sometimes larger than the area to fill. This makes it impossible to
display the pattern properly. In such a case, the area fill contour is made
bold and is turned into the same color as the pattern color. This enables you
to identify items with area fills even if the pattern is not visible.
- If you modify the standard of a
drawing which already includes patterns (in area
fills, sections or breakouts, for example), existing patterns will not changed,
even when updating the drawing. However, if you create new area fills or if you
create section views/cuts or breakout views from new parts in this drawing, the
newly-defined patterns will be used.
Specific Remarks about Generated Patterns
This topic makes specific remarks about patterns generated in a
context.
- Hatching patterns are a combination of the angle and hatching lists
available in the standard XML file: newly created patterns are based on the
first hatching standard referencing successively the values of the angle list,
then the second hatching standard referencing successively the values of the
angle list, and so on.
- A new hatching pattern is created for each newly cut part or body.
Patterns are associated to bodies (their
attributes are kept each time the view is updated)
but are they are not persistent. This means that if a part becomes not cut
after a view update, the associated pattern is definitively lost. If this part
is cut again, a new pattern will be created.
- Some parts use a material to which a specific pattern is
associated. In this case:
- You can either choose to use the pattern associated to this
material (instead of the patterns defined in the standards) even if this
pattern is not defined in the standards, or you can choose to use standard
patterns only, instead of the pattern associated to this material. For more
information, see
View Generation Definition.
- The angle list available in the standard XML file is used to
define the pattern. However, note the following exception to this rule: if the
material pattern angle equals 0, this is considered as a strong material
specification. In this case, the angle for the generated pattern is kept at 0.
- If you modify the pattern associated with the part material,
the generated pattern is not modified even if you update the view.
- When editing the properties of a pattern associated with a
part material,
Reset using Part Material Pattern is
available in the
Properties dialog box. When the original
properties of the part material are modified,
Reset using Part Material Pattern is
activated to let you revert to the original part material pattern. For example,
if you replace or modify a pattern associated with a part material by a pattern
from the standard, then the generated pattern is considered as overloaded, and
will not be updated if you modify the properties of the part material. In this
case, you can always revert to the original part material pattern using the
Reset using Part Material Pattern. Also
use
Reset using Part Material Pattern if you
modify the part material pattern and want to apply these modifications to the
generated patterns. If you reset a pattern using
Reset using Part Material Pattern and do
not modify it using other properties available in the
Properties dialog box (no overload), and
if you then modify the part material pattern, then this pattern will be updated
accordingly.
- When editing the properties of a pattern associated with a part
material (via
Properties or the
Graphic Properties), the software offers its
own selection of patterns, and not the patterns defined in the standard XML
file.
Specific Remarks about Image Patterns
This topic makes specific remarks about image patterns.
- It is recommended that you place images that you want to use for
the Image pattern in either one (or in both) of the directories set by the
following variables: - CATStartupPath (images used by materials) -
CATGraphicPath (images and icons). Make sure you do not remove the files which
are present in these directories when placing your images there. For more
information about the CATStartupPath and on the CATGraphicPath variables, see
the Infrastructure Installation Guide.
- Make sure that images referenced in the standard XML file are
present on the computer of each user who will use this standard.
- Once an Image pattern is used in a drawing, the corresponding file
is embedded inside it. You do not need to export the image files used in a
given drawing.
- Images used as patterns must be bitmap images (not vector).
Specific Remarks about Vector Patterns
This topic makes specific remarks about vector patterns.
- The vector patterns can be defined by a string. This description
consist of a list of lines: comments or single line description.
- Each single line describes: angle, originX, originY, offsetX,
offsetY, linePattern1, linePattern(n), and so on.
- Angle (degrees): defining the rotation to apply on the planar
reference axes originX, originY.
Planar coordinates X, Y (before rotation) to define the line
support reference offsetX, offset values X & Y to apply (after rotation) to
compute the next instance of line support.
OffsetX: Offset along the line reference and doesn't matter in
case of full lines.
OffsetY: Distance between 2 successive line support instances.
- For example: I-Dashed Line Pattern.
Successive values of lengths and empty spaces to define the
dashed lines pattern:
- No value defines a full line.
- Positive value defines the length of a segment to draw
(dash).
- A null value means a dot on the line support.
- A negative value defines the length of the empty space
between two successive elements (dot or dash).
Hatch 45° = 45, 0, 0, 0, 5, 0
|