Create a Light Source
You can create a light source from a dedicated panel, or from the action bar.
-
From the Live Rendering section of the action bar, do one of the following:
- Manage Lights
to open the Light Sources panel that lets you create, duplicate, remove, and position light sources.
- or, click the arrow next to Manage Lights
, and then select the physical light source to be created. In that case, the selected light illuminates the object in the work area. You can access the Light Sources panel afterward to modify the light source.
- Manage Lights
-
In the Light Sources panel, click Create
Light
and then select the light type to be created.
The selected light is created in the 3D area and in a dedicated node in the tree. A new row is also added to the Light Sources area (each light is named "Light.n", n being incremented for each new light you create).By default, lights are displayed in wireframe mode. To change the display mode, select Shaded in Me
> Preferences > App Preferences > 3D Modeling > Styling > Rendering Scene Design > Display.
Tips: - To change the light name, double-click the light symbol in the Light Sources panel, and then enter the new name in the editable box.
- To change the light type, click the light symbol in the Light Sources panel, and then select the new type in the list.
- To save space on your screen, click Minimize
at the upper right of the Light Sources panel. To restore the panel, click the
icon that is displayed on the left side of the work area.
- Use the handles to manipulate the light, or to modify the angle or the attenuation for example.
-
To activate or deactivate a light created in Live Rendering, right-click it in the 3D area, and
then select Hide/Show.
You can also right-click the light in the 3D and then select Hide/Show.
Important: Some active lights may not be seen in the work area even if they are defined as active. In that case, a warning sign identifies the light in the tree. On most platforms, you can see up to eight lights at the same time, however you can see more lights according to your graphics card.
-
To deactivate a light created in Ambience Studio (displayed under the ambience node
in the tree), right-click the light in the tree or in the 3D area, and then select Activate/Deactivate Light.
The light symbol is displayed in black instead of yellow.