Creating Cylinders

The Cylinder command lets you create a cylinder.

  1. Define the length of the cylinder by moving the pointer to a begin-point in the 3D area and left-clicking.
  2. Choose an end-point and left-click.
  3. Select the radius of the cylinder by moving the pointer along either the X or Y axis.
    A cylinder is created and is modifiable.

    Tip: To edit the radius of an existing cylinder, you can double click along each axis until the values appear in the callout. Click on the callout to edit the value.