Define the length of the cylinder by moving the pointer to a
begin-point in the
3D area
and left-clicking.
Choose an end-point and left-click.
Select the radius of the cylinder by moving the pointer along
either the X or Y axis.
A cylinder is created and is modifiable.
Tip:
To edit the radius of an existing cylinder, you
can double click along each axis until the values appear in the callout. Click
on the callout to edit the value.