-
From the Review section of the action bar, click Label .
-
Select an object in the 3D area.
A default label is created with the text showing the name of the pointed
object.
- Optional:
To add a link to a new object,
- Right-click the marker and select Add Leader.
-
Select the object in the 3D area.
The label is linked to the object and its content is updated
accordingly.
- Optional:
To remove the link with an object, right-click the extremity handle of the leader and
select Remove Leader.
The label is updated accordingly.
- Optional:
To modify the graphical properties of the marker, select the marker and click
Graphic Properties
on the context toolbar.
Note:
To avail this command, you must have selected the Edit Label
Marker graphical properties check box in
.
Notes:
- The business logic DMULabelProperties.CATRule file, the business
logic exit Marker3DLabel.CATRule file, and the sample business logic
DMULabelProperties_SAMPLE.CATRule file for reference are provided at
...\resources\knowledge\scripts, in your installation
directory.
- You can customize the following graphic properties using the business logic
Marker3DLabel.CATRule file:
- FillTransparency: You can enter a value ranging from 0 to
100.
- FillVisibility: You can enter the value 0 or 1.
- BorderVisibility: You can enter the value 0 or 1.
- LeaderVisibility: You can enter the value 0 or 1.
- IconRatioToTextSize: You can enter a value ranging from 1
to 10.
- Background: You can enter RGB values to specify color. For
example: Green: "0, 255, 0"
- Fontcolor: You can enter RGB values to specify color. e.g.
"255, 0, 0" for red.
- Fontsize: You can enter any value from 1 to 99.
- FontName: PostScript Type 1 format, TrueType font format,
and OpenType format are supported. Find available font name from the 'fonts'
directory in the installation folder ("...\resources\fonts\TrueType\..."). Use the
file name as font name.For example, for courier font, use the following (Note: The
ending B is for Bold, I for Italic) "Coure.ttf", "CoureI.ttf" or "CoureB.ttf"
- Bordercolor: You can enter RGB values to specify color.
e.g. "255, 0, 0" for red.
- LeaderEndType: You can enter "0" for Leader with Arrow end
type, "1" for Leader with Circle end type and "2" for no Leader end type.
- BorderThickness: You can enter a value between "1" to "8"
(1 being the most thin, 8 being the most thick).
- BorderLineType: You can enter a value between "0" to "7" (0
is no border, 1 is a solid line, etc).
- LeaderEndType: You can enter "0" for Leader with Arrow end
type, "1" for Leader with Circle end type and "2" for no Leader end type.
- SlantAngle: You can enter a value between 0 and 2.
- IconName: The icon name must have
Emo in it. For example I_Mkr_Emo_Brilliant.png or
("C:\testEmo.png").
- You can modify the attributes defined in the business logic file to customize the text
and properties of the label.
- To update a label when there are any changes in the linked object or in the business
logic, you need to right-click the label marker and select Local
Update.
- The business logic is run each time a new leader is added, a
leader is deleted, or the Local Update command is clicked. When
the business logic is run and if any of the linked objects is not retrieved, the mask is displayed on the label marker in
the tree.
- When you select a marker, its linked objects are highlighted in the 3D area and in the tree.
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